
The first thing we had to do for this project was research. At this point in the project, only one of my team members had been to an escape room in the past. We went to many escape rooms to get an idea of what types of puzzles were present, and how hard they were compared to the total time. Once we felt we had a better understanding of the different puzzle progressions, we started to plan the theme and the story of our escape room.
Deciding the theme was a very important step for us. We needed to decide this right away because it would help us decide what type of puzzles would make sense in that space to keep the immersive feeling we wanted.
The idea we landed on was post-apocalyptic. The world has evolved to kill humans. For years humanity has been surviving in bunkers and underground safe houses, away from a world that has decided we are the virus. Plants poison the air outside and beasts prey on unfortunate people stuck outside unprotected. There were threats during the day and at night but sunrise or sunset was the safest time to go outside. This was the time when nature was just starting to go to sleep or just waking up.




